The following is an excellent presentation by Daniel Floyd regarding the place of sex and sexuality in video games as a media genre.
The presentation covers a brief history of sex in gaming which has been primarily exploitative and superficial. Floyd then argues, if video games are to be seen as an emerging artistic medium, the treatment of sex in video games needs to be more sophisticated and mature.
The presentation was developed for a Media Theory class at Savannah College of Art and Design and its style was inspired by the popular Zero Punctuation gaming reviews.
Nicely done presentation, with neat pieces for thought.